Multi-Angle Shooter StarBuster



We love shooters.  Top-Down, Side Scrolling, 3rd Person, Chase Cam, nothing beats hoping into your star fighter and blasting some alien scum.  Yet with all the shooters and variations we have been locked into the same perspective.  Even Freeflight shooter cameras rarely show anything more interesting during play than the ship’s afterburners.  Shooters had revolutions in Enemy Counts, Graphics, Story, and even Audio.  Lets see if we can do something interesting with the Camera!

StarBuster does just that!  Throughout stages the camera shifts to not only change gameplay, but give a more interesting view of the surroundings.  In a city zone, you are trying to get ahead of a massive enemy mech.  Flying along side, the camera shifts to side-scrolling mode. As you blast enemies, the behemoth is clearly visible, wreaking havoc on the city’s denizens!
Finding a weakness, your ship hovers, the camera shifts to a tight wing mounted position.  Emerging from cover created by the desiccated husks of buildings, you unleash a barrage of missile and laser fire.  Escaping the resulting explosion of machinery, there is more danger flying at you from the rear.  The camera moves to the nose of the your craft as massive chunks of debris threaten to swat the ship from the sky. 
What remains of the mech’s head is blasted up towards you; its twisted maw seemingly curled into a vicious smile… there is nowhere to dodge and the engines are overheated.  A call to the wingmen is in order, but they’d never let you live this one down.  Your ship whips around and accelerates down, blasting a hole straight through the head, to sunshine. 

A Dynamic Camera is just one of the many features we are implimenting.  Stay tuned here or on FaceBook.
StarBusterGame

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